What is printed on a card

The captured CARDS screen: overall and position top-left, SPD/SHO/PAS/DEF/GK on the right, rarity under the name, and QUICK SELL on the detail panel.
Everything below comes from a captured screen: a RARE attacker with 77 overall.
| Position on the card | Example value | What it tells you |
|---|---|---|
| Overall | 77 | The card's headline rating |
| Position badge | ATK | Which slot the card fills |
| Flag | Nigeria | The card's country |
| SPD | 81 | Speed attribute |
| SHO | 72 | Shooting attribute |
| PAS | 79 | Passing attribute |
| DEF | 45 | Defending attribute |
| GK | 12 | Goalkeeping attribute |
| Rarity label | RARE | How the card was obtained and priced |
IN SQUAD badge |
shown | The card is currently in your lineup |
| QUICK-SELL value | about 7.6K | Coins if you sell it to the game right now |
The five stats and where they matter
- SPD — how fast the card moves. Useful everywhere, decisive on the wings.
- SHO — finishing. This is the stat that turns a chance into a goal.
- PAS — distribution. A high passing card keeps the ball moving instead of losing it.
- DEF — tackling and blocking. A defender with low DEF is a hole in the shape.
- GK — goalkeeping only. It is near zero on outfield cards.
The captured attacker had DEF 45 and GK 12: a specialist. A captured goalkeeper card, by contrast, showed GK as its strongest number. Comparing the two on overall alone would tell you nothing about which one to field.
We do not publish a weighting formula for overall. The game does not show one, and reverse-engineering it from a handful of cards would be guesswork.
Rarity: what is confirmed and what is not
The official description says packs collect players "from common to legendary". Community listings displayed RARE cards and, at the top of the market, gold ICON cards rated 90 to 97.
A "Shine" tier appears in community videos about this game. We have not confirmed it in an official source or captured the label on a card, so treat it as unverified: it may be a rarity above legendary, or a separate cosmetic tier. It is not a reason to pay more until you see it on a listing.
What we can say: rarity correlates with price in the market, because ICON cards sit far above rare cards. What we cannot say is that rarity correlates with usefulness in a five-a-side match.
The detail panel
Selecting a card opens a panel with its match record: matches, goals, assists, average rating and MVP count, plus the nationality and the MAX field.
Average rating is the most underused number on the screen. Two cards both rated 77 — one averaging 7.7 across 21 matches, one averaging 6.4 — are not the same card in practice. If you are choosing between two similar cards, look at average rating before overall.
MAX ???
The field displayed ??? on every captured card. That is a placeholder, not a value: the potential is not revealed to the player at that point.
The official description promises that training unlocks potential, so the field likely fills in as the card develops. We have not captured a card mid-training or after a completed training session, so this page will not claim a number or a formula. The training guide covers the mechanics we can verify.
Worked example: two cards rated 66
You need one more defender and you own two cards rated 66.
| Card | Position | SPD | DEF | GK | Where it can play |
|---|---|---|---|---|---|
| Card A | ATK | 71 | 25 | 12 | Forward slot only |
| Card B | DEF | 54 | 68 | 21 | Defender slot only |
Pick Card B for the empty defender slot even though the overall is identical. Card A's DEF 25 in a defensive slot is the same as playing with ten players — the headline number lied about the job.
Collection limits and quick sell
The CARDS screen showed a capacity of 7 / 50 in the captured session: fifty cards is the ceiling, and the counter tells you how close you are.
When the collection fills up, something has to go. QUICK SELL on the detail panel pays immediately and cannot be undone; the captured card offered about 7.6K. That number moves with the card, so read it on the card in front of you rather than assuming it for a rarity.
Before selling, check the market page for what the same position lists at — a quick sale on a card that would fetch more on the community market is a straight loss, even before the 30% tax.